Metroid Prime's controls set the Wii standard
leave it to Nintendo to show all the third party devs how to do FPS controls right. ( I'm looking at you, Ubisoft!!!) Destructoid had some time with the new Wii title Medal of Honor: Heroes 2, and came away impressed with the game's control scheme. it's a rip-off of Metroid Prime: Corruption's layout, and that's a good thing. I've played the first Medal of Honor Wii game, and it was pure shit. the first wave of Wii FPS games suffered from the move-the-pointer-to-the-edge-of-the-screen-to-turn style, and it's great to see that Nintendo has nailed the proper layout. here's to hoping that they make it a standard for all future games.
*psst* by the way, the Wii MOH:Heroes 2 will have 32 player online multiplayer, with NO FRIEND CODES!!!!! ( i wonder if we could use our mii's for characters??? that would be TEH AWESOME!!!)
head over to destructoid to read the full post....now if we can only do something about the zillion of WWII games out there.......
*psst* by the way, the Wii MOH:Heroes 2 will have 32 player online multiplayer, with NO FRIEND CODES!!!!! ( i wonder if we could use our mii's for characters??? that would be TEH AWESOME!!!)
head over to destructoid to read the full post....now if we can only do something about the zillion of WWII games out there.......
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